iPhone SDK Mar 6 2008
So today was another Apple event, the ‘iPhone roadmap’, and as expected, the SDK was outlined in some depth. To break it down, it basically looks like:
- The SDK is available, for free, from today (free Apple Developer Connection account required before download)
- The SDK will require Mac OS X 10.5 Leopard
- The SDK will provide extensions/additions to XCode/Interface Builder to create iPhone apps, as well as an iPhone simulator, and a remote iPhone debugger
- The 'App Store’, used to distribute iPhone applications direct to the iPhone and iPod Touch, will debut in June as part of the iPhone 2.0 firmware update - it’ll be available from today for select beta users
- There is an iPhone developer program, currently US only (expanding soon), that costs $99 to register, that presumably will put you first in line to be one of the select beta users to get hold of and test the iPhone 2.0 update before June
- Free apps will be just that, free to distribute through the 'App Store’
- Commercial apps will have price points set by the developer, with 70% kept by the developer, and 30% of the revenue going to Apple
- Apple already have a number of partners who have been working on iPhone apps, including EA, Sega, Salesforce.com and AOL