iPhone SDK Mar 6 2008

So today was another Apple event, the ‘iPhone roadmap’, and as expected, the SDK was outlined in some depth. To break it down, it basically looks like:

  • The SDK is available, for free, from today (free Apple Developer Connection account required before download)
  • The SDK will require Mac OS X 10.5 Leopard
  • The SDK will provide extensions/additions to XCode/Interface Builder to create iPhone apps, as well as an iPhone simulator, and a remote iPhone debugger
  • The 'App Store’, used to distribute iPhone applications direct to the iPhone and iPod Touch, will debut in June as part of the iPhone 2.0 firmware update - it’ll be available from today for select beta users
  • There is an iPhone developer program, currently US only (expanding soon), that costs $99 to register, that presumably will put you first in line to be one of the select beta users to get hold of and test the iPhone 2.0 update before June
  • Free apps will be just that, free to distribute through the 'App Store’
  • Commercial apps will have price points set by the developer, with 70% kept by the developer, and 30% of the revenue going to Apple
  • Apple already have a number of partners who have been working on iPhone apps, including EA, Sega, Salesforce.com and AOL
It’s hard to get too many more details about the SDK direct from Apple’s iPhone developer site (http://developer.apple.com/iphone) right now, as it’s getting hammered. Hopefully more details will trickle out shortly.

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